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Gigantic Games 2
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wb_tetris
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wbtris_1.4
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tiles.c
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C/C++ Source or Header
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1994-12-23
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6KB
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163 lines
#include "WBTRIS.h"
__chip UWORD GruenData[] =
{
/* Plane 0 */
0xFFFF,0xC000,0x8000,0x4000,0xBFFF,0xC000,0xBFFF,0xC000,
0xBFFF,0xC000,0xBFFF,0xC000,0xBFFF,0xC000,0xBFFF,0xC000,
0xBFFF,0xC000,0xBFFF,0xC000,0xBFFF,0xC000,0xBFFF,0xC000,
0xBFFF,0xC000,0xBFFF,0xC000,0xFFFF,0xC000,0xFFFF,0xC000,
/* Plane 1 */
0x0000,0x0000,0x7FFF,0x8000,0x4000,0x0000,0x5FFE,0x0000,
0x5FFE,0x0000,0x5FFE,0x0000,0x5FFE,0x0000,0x5FFE,0x0000,
0x5FFE,0x0000,0x5FFE,0x0000,0x5FFE,0x0000,0x5FFE,0x0000,
0x5FFE,0x0000,0x4000,0x0000,0x0000,0x0000,0x0000,0x0000,
};
struct Image Gruen =
{
0, 0, /* Upper left corner */
18, 16, 2, /* Width, Height, Depth */
GruenData, /* Image data */
0x0003, 0x0000, /* PlanePick, PlaneOnOff */
NULL /* Next image */
};
__chip UWORD GruenWeissData[] =
{
/* Plane 0 */
0xFFFF,0xC000,0x8000,0x4000,0xBFFF,0xC000,0xAAAB,0xC000,
0xB555,0xC000,0xAAAB,0xC000,0xB555,0xC000,0xAAAB,0xC000,
0xB555,0xC000,0xAAAB,0xC000,0xB555,0xC000,0xAAAB,0xC000,
0xB555,0xC000,0xBFFF,0xC000,0xFFFF,0xC000,0xFFFF,0xC000,
/* Plane 1 */
0x0000,0x0000,0x7FFF,0x8000,0x4000,0x0000,0x4000,0x0000,
0x4000,0x0000,0x4000,0x0000,0x4000,0x0000,0x4000,0x0000,
0x4000,0x0000,0x4000,0x0000,0x4000,0x0000,0x4000,0x0000,
0x4000,0x0000,0x4000,0x0000,0x0000,0x0000,0x0000,0x0000,
};
struct Image GruenWeiss=
{
0, 0, /* Upper left corner */
18, 16, 2, /* Width, Height, Depth */
GruenWeissData, /* Image data */
0x0003, 0x0000, /* PlanePick, PlaneOnOff */
NULL /* Next image */
};
__chip UWORD GruenWeissSchachData[] =
{
/* Plane 0 */
0xFFFF,0xC000,0x8000,0x4000,0xBFFF,0xC000,0xBFFF,0xC000,
0xBFFF,0xC000,0xBFFF,0xC000,0xBFFF,0xC000,0xBFFF,0xC000,
0xBFFF,0xC000,0xBFFF,0xC000,0xBFFF,0xC000,0xBFFF,0xC000,
0xBFFF,0xC000,0xBFFF,0xC000,0xFFFF,0xC000,0xFFFF,0xC000,
/* Plane 1 */
0x0000,0x0000,0x7FFF,0x8000,0x4000,0x0000,0x4AAA,0x0000,
0x5554,0x0000,0x4AAA,0x0000,0x5554,0x0000,0x4AAA,0x0000,
0x5554,0x0000,0x4AAA,0x0000,0x5554,0x0000,0x4AAA,0x0000,
0x5554,0x0000,0x4000,0x0000,0x0000,0x0000,0x0000,0x0000,
};
struct Image GruenWeissSchach =
{
0, 0, /* Upper left corner */
18, 16, 2, /* Width, Height, Depth */
GruenWeissSchachData, /* Image data */
0x0003, 0x0000, /* PlanePick, PlaneOnOff */
NULL /* Next image */
};
__chip UWORD GruenWeissSchraegData[] =
{
/* Plane 0 */
0xFFFF,0xC000,0x8000,0x4000,0xBFFF,0xC000,0xB555,0xC000,
0xAAAB,0xC000,0xB555,0xC000,0xAAAB,0xC000,0xB555,0xC000,
0xAAAB,0xC000,0xB555,0xC000,0xAAAB,0xC000,0xB555,0xC000,
0xAAAB,0xC000,0xBFFF,0xC000,0xFFFF,0xC000,0xFFFF,0xC000,
/* Plane 1 */
0x0000,0x0000,0x7FFF,0x8000,0x4000,0x0000,0x5554,0x0000,
0x4AAA,0x0000,0x5554,0x0000,0x4AAA,0x0000,0x5554,0x0000,
0x4AAA,0x0000,0x5554,0x0000,0x4AAA,0x0000,0x5554,0x0000,
0x4AAA,0x0000,0x4000,0x0000,0x0000,0x0000,0x0000,0x0000,
};
struct Image GruenWeissSchraeg =
{
0, 0, /* Upper left corner */
18, 16, 2, /* Width, Height, Depth */
GruenWeissSchraegData, /* Image data */
0x0003, 0x0000, /* PlanePick, PlaneOnOff */
NULL /* Next image */
};
__chip UWORD SchwarzData[] =
{
/* Plane 0 */
0xFFFF,0xC000,0x8000,0x4000,0xBFFF,0xC000,0xAAAB,0xC000,
0xB555,0xC000,0xAAAB,0xC000,0xB555,0xC000,0xAAAB,0xC000,
0xB555,0xC000,0xAAAB,0xC000,0xB555,0xC000,0xAAAB,0xC000,
0xB555,0xC000,0xBFFF,0xC000,0xFFFF,0xC000,0xFFFF,0xC000,
/* Plane 1 */
0x0000,0x0000,0x7FFF,0x8000,0x4000,0x0000,0x5554,0x0000,
0x4AAA,0x0000,0x5554,0x0000,0x4AAA,0x0000,0x5554,0x0000,
0x4AAA,0x0000,0x5554,0x0000,0x4AAA,0x0000,0x5554,0x0000,
0x4AAA,0x0000,0x4000,0x0000,0x0000,0x0000,0x0000,0x0000,
};
struct Image Schwarz =
{
0, 0, /* Upper left corner */
18, 16, 2, /* Width, Height, Depth */
SchwarzData, /* Image data */
0x0003, 0x0000, /* PlanePick, PlaneOnOff */
NULL /* Next image */
};
__chip UWORD SchwarzGruenData[] =
{
/* Plane 0 */
0xFFFF,0xC000,0x8000,0x4000,0xBFFF,0xC000,0xA001,0xC000,
0xA001,0xC000,0xA001,0xC000,0xA001,0xC000,0xA001,0xC000,
0xA001,0xC000,0xA001,0xC000,0xA001,0xC000,0xA001,0xC000,
0xA001,0xC000,0xBFFF,0xC000,0xFFFF,0xC000,0xFFFF,0xC000,
/* Plane 1 */
0x0000,0x0000,0x7FFF,0x8000,0x4000,0x0000,0x5554,0x0000,
0x4AAA,0x0000,0x5554,0x0000,0x4AAA,0x0000,0x5554,0x0000,
0x4AAA,0x0000,0x5554,0x0000,0x4AAA,0x0000,0x5554,0x0000,
0x4AAA,0x0000,0x4000,0x0000,0x0000,0x0000,0x0000,0x0000,
};
struct Image SchwarzGruen =
{
0, 0, /* Upper left corner */
18, 16, 2, /* Width, Height, Depth */
SchwarzGruenData, /* Image data */
0x0003, 0x0000, /* PlanePick, PlaneOnOff */
NULL /* Next image */
};
__chip UWORD SchwarzWeissData[] =
{
/* Plane 0 */
0xFFFF,0xC000,0x8000,0x4000,0xBFFF,0xC000,0xAAAB,0xC000,
0xB555,0xC000,0xAAAB,0xC000,0xB555,0xC000,0xAAAB,0xC000,
0xB555,0xC000,0xAAAB,0xC000,0xB555,0xC000,0xAAAB,0xC000,
0xB555,0xC000,0xBFFF,0xC000,0xFFFF,0xC000,0xFFFF,0xC000,
/* Plane 1 */
0x0000,0x0000,0x7FFF,0x8000,0x4000,0x0000,0x5FFE,0x0000,
0x5FFE,0x0000,0x5FFE,0x0000,0x5FFE,0x0000,0x5FFE,0x0000,
0x5FFE,0x0000,0x5FFE,0x0000,0x5FFE,0x0000,0x5FFE,0x0000,
0x5FFE,0x0000,0x4000,0x0000,0x0000,0x0000,0x0000,0x0000,
};
struct Image SchwarzWeiss =
{
0, 0, /* Upper left corner */
18, 16, 2, /* Width, Height, Depth */
SchwarzWeissData, /* Image data */
0x0003, 0x0000, /* PlanePick, PlaneOnOff */
NULL /* Next image */
};